70470 Posts in 6879 Topics - by 687 Members - Latest Member: Laricwashere

Author Topic: Vista Ult 32bit vs. 64bit  (Read 1937 times)

Offline Dwg115

  • News Reporter
  • Godlike Gamer
  • *
  • Posts: 4078
  • Karma: 4
Vista Ult 32bit vs. 64bit
« on: June 30, 2007, 02:47:38 PM »
which version of vista is better for gaming the 32bit or the 64bit?  I know the 64 bit can use over 3gig of memory whereas 32 can't.  but is there a performance hit because of drivers with that version?

Offline Agent4054

  • 3D Modeler
  • Godlike Gamer
  • *
  • Posts: 6471
  • Karma: 0
  • Jerky is love. Jerky is life.
  • Steam ID: agent4054
  • XFire: Agent4054
Re: Vista Ult 32bit vs. 64bit
« Reply #1 on: June 30, 2007, 02:54:35 PM »
I'm not sure of a performance hit. I'm using Vista ultimate 32. I didn't install 64 because there weren't enough drivers for it. But I seem to be a fluke with vista. I'm getting better performance in Vista(well except for GRAW) than I did on XP. Everyone else I talked to says their games run better on XP. *shrug* I wouldn't suspect much of a difference between the two, but don't know for sure.

Offline Mr.Tibbs

  • Staff
  • Godlike Gamer
  • *
  • Posts: 2488
  • Karma: 2
  • They call me MrTibbs
  • Steam ID: tiburonlover
  • XBox Gamer Tag: supramk4life
  • XFire: fitesmrtibbs
Re: Vista Ult 32bit vs. 64bit
« Reply #2 on: July 01, 2007, 05:07:32 PM »
It could also depend if you bought a copy from a retailer or if you have a bootleg copy. I don't know really, I haven't tried any of my games on Vista, just letting it sit there and not do anything eats half the memory.
Image" border="0

Offline sully!

  • Administrator
  • Godlike Gamer
  • *
  • Posts: 4997
  • Karma: 16
  • If the future is now, where's my jetpack?
  • Steam ID: sully213
  • XBox Gamer Tag: FITESully
Re: Vista Ult 32bit vs. 64bit
« Reply #3 on: July 02, 2007, 05:45:06 PM »
Might I reiterate that you have no idea what you're talking about?

This "eating" of your memory is the SuperFetch service at work. Read something and learn: http://www.tomshardware.com/2007/01/31/windows-vista-superfetch-and-readyboostanalyzed/page2.html#superfetch_the_uumlbercache
Please just walk away. I don't want to have to stand here and say something so awesome that I'll have to remember it the rest of the day. Thank you!

Offline decepticon

  • Staff
  • Godlike Gamer
  • *
  • Posts: 5763
  • Karma: 6
  • aka "Deception"
  • Steam ID: seanryan52
  • XBox Gamer Tag: Decpticon
  • XFire: decepticon420
Re: Vista Ult 32bit vs. 64bit
« Reply #4 on: July 04, 2007, 01:20:04 PM »
Might I reiterate that you have no idea what you're talking about?

This "eating" of your memory is the SuperFetch service at work. Read something and learn: http://www.tomshardware.com/2007/01/31/windows-vista-superfetch-and-readyboostanalyzed/page2.html#superfetch_the_uumlbercache

oops Pwned

I have noticed that GRAW runs like crap on Vista (Ultimate at least).  Most of my other games seem to run about the same if not a few issues of hitching here and there, but that is probably that Pre-fetch, or other unecessary services I run whilst gaming.
« Last Edit: July 04, 2007, 01:23:15 PM by decepticon420 »
That's Mr. Deception to you.

Offline sully!

  • Administrator
  • Godlike Gamer
  • *
  • Posts: 4997
  • Karma: 16
  • If the future is now, where's my jetpack?
  • Steam ID: sully213
  • XBox Gamer Tag: FITESully
Re: Vista Ult 32bit vs. 64bit
« Reply #5 on: July 04, 2007, 01:53:10 PM »
Agent found something that might help you out with GRAW performance on Vista.

Take a look:
http://www.fites.net/forums/index.php?topic=3094.msg25764#msg25764
Please just walk away. I don't want to have to stand here and say something so awesome that I'll have to remember it the rest of the day. Thank you!

Offline Agent4054

  • 3D Modeler
  • Godlike Gamer
  • *
  • Posts: 6471
  • Karma: 0
  • Jerky is love. Jerky is life.
  • Steam ID: agent4054
  • XFire: Agent4054
Re: Vista Ult 32bit vs. 64bit
« Reply #6 on: July 04, 2007, 02:47:23 PM »
Ah ha! My archiving habit proves worthy!

Offline decepticon

  • Staff
  • Godlike Gamer
  • *
  • Posts: 5763
  • Karma: 6
  • aka "Deception"
  • Steam ID: seanryan52
  • XBox Gamer Tag: Decpticon
  • XFire: decepticon420
Re: Vista Ult 32bit vs. 64bit
« Reply #7 on: July 04, 2007, 02:55:13 PM »
I saw that post after I read this one.  I'll DL it and give 'er a go.
That's Mr. Deception to you.

Offline Agent4054

  • 3D Modeler
  • Godlike Gamer
  • *
  • Posts: 6471
  • Karma: 0
  • Jerky is love. Jerky is life.
  • Steam ID: agent4054
  • XFire: Agent4054
Re: Vista Ult 32bit vs. 64bit
« Reply #8 on: July 04, 2007, 11:15:47 PM »
Let me know if that fix worked for you. I'm curious to see how broad of a fix it is.

Offline decepticon

  • Staff
  • Godlike Gamer
  • *
  • Posts: 5763
  • Karma: 6
  • aka "Deception"
  • Steam ID: seanryan52
  • XBox Gamer Tag: Decpticon
  • XFire: decepticon420
Re: Vista Ult 32bit vs. 64bit
« Reply #9 on: July 05, 2007, 11:02:24 AM »
Well, I really didn't notice too much of a difference.  Although I wasn't getting 5fps either.  When I had XP it was between 40-50 average fps with all settings between medium and high.  Under Vista I was getting 30-35 fps tops.  It is playable, just not as good as under XP.
That's Mr. Deception to you.