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Author Topic: Tourney Suggestions  (Read 5071 times)

louber1115

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« Reply #15 on: February 01, 2006, 05:53:16 PM »
The second your head hits the keyboard...
YEOWCH!

Offline llDayo

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« Reply #16 on: February 03, 2006, 08:00:37 AM »
Going by the rules I read regarding BF1942 it seems pixel-aiming is allowed. Is this true? I don't think anyone would really use that tactic at the LAN but you never know.

Can't wait for the Allied side of MG...that's just wrong! ;)

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Offline Pride

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« Reply #17 on: February 03, 2006, 08:09:54 AM »
what is pixel aiming?
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Offline llDayo

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« Reply #18 on: February 03, 2006, 12:27:05 PM »
BF42 has a static sky so at the beginning of a match (and in some, throughout) you can quickly jump into a tank or artillery and destroy enemy assest before they even move them (namely planes). On Battleaxe, the Allies can destroy both enemy planes before takeoff and on MG Axis can take out one of the planes at the beginning. From playing in TWL matches a long time ago with this game I can speak from experience (I can also tell you other maps that it can be done on).

Basically, the match starts and the closest one to the tank or whatever jumps in, aims the cannon at a certain spot in the sky, and shoots. It's a rotten tactic but in the competitive world without a way to monitor it it's going to happen.

I'll give you an example that I used in a match before (if you can't beat them you have to join them, right?): In Battle of the Bulge on the Allied side there's a flag that spawns an M10, just south of the Axis base. I could actually hop into that, turn the gun to the left, and align it with a certain spot on the camouflage mesh it was under to destroy a PanzerIV on one shot at the wheels, all within 5 seconds. No, it's not aiming at the sky but you could actually do that trick with the artillery that spawns at the main Allied base. Someone jumps in the artillery and turns it just right so that you can hit the east bridge from that base without the need of a scout. (I'm not going to give hints on how to do it on the maps listed for the tournament) It's a tactic that is legal in most competitive ladders, the reason why I joined the 3FL since it had a gentlemen's agreement to play the way the developers intended the game to be played.

Anyways, that's pixel-aiming.

I thought this issue was addressed at the first 100-man LAN?

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Offline Pride

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« Reply #19 on: February 03, 2006, 12:40:08 PM »
This is the first I have ever heard of this...
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Offline llDayo

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« Reply #20 on: February 03, 2006, 01:22:01 PM »
I could have sworn this was brought up before (namely by your's truly). It's never been a problem from what I've seen in the past LANs but it's still an issue that should be addressed, just in case.

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Offline Pride

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« Reply #21 on: February 03, 2006, 01:35:12 PM »
I'll have Xankriz look into it and modify the tourney rules
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Offline xankriz

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« Reply #22 on: February 03, 2006, 02:05:58 PM »
This is an interesting point and I am glad it was brought to my attention. After discussing it with Pride we decided that although its not what one might consider 'cheating' it is most definitely not how the game was intended to be played. The rules have been updated so that if this action is witnessed we can DQ the offending team.

http://fites.net/files/tournament%20rulesets/FITES%20Tournament%20Regulations.pdf

Offline llDayo

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« Reply #23 on: February 03, 2006, 02:56:09 PM »
You do realize that without someone there to watch the beginning moments of a match that it's VERY difficult to provide evidence via a SS? Due to the distance of the shots you most likely never hear or see them, just witness the equipment in question blow up. An admin present at the beginning of a round would solve that issue, but again, I doubt we'll see it anyways. It takes a lot of practice to get shots like these down and it doesn't work on every map due to layouts. But it's pretty obvious when it happens since the equipment blows up for no reason  :shakeno:

If you'd like a description of where they can happen on the maps being used, PM me. I'm 100% sure about 2 maps, not sure about a 3rd though.

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Offline xankriz

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« Reply #24 on: February 03, 2006, 04:25:19 PM »
If someone has a screen shot of destroyed vehicles with little to no time or tickets lost, it will be obvious what happened.

Offline _Cloud

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« Reply #25 on: February 03, 2006, 05:53:40 PM »
is the quake tournament quake 3 or quake 4

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Offline Pride

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« Reply #26 on: February 03, 2006, 06:27:20 PM »
Right now, Quake 3, but it may change based on demand.
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Offline Desolator

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« Reply #27 on: February 03, 2006, 07:20:38 PM »
Quake 4 would rock espcially if you use the Q4MAX mod. The maps you have in the rules are for Q4 too.

Offline llDayo

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« Reply #28 on: February 03, 2006, 07:52:14 PM »
Quote from: "xankriz"
If someone has a screen shot of destroyed vehicles with little to no time or tickets lost, it will be obvious what happened.


But it's not undeniable proof. A team (assuming they were pretty dishonest) could very easily just bazooka a plane at the start, grab a screenshot, and claim it was a pixel aim. That would give them an automatic win. But, I'm probably just being paranoid on the whole situation (bad past experiences in match play) so it's probably no big deal. Maybe just for the MG and Battleaxe maps have an admin spawn in at the planes and if everything is a go after 10 seconds or so they just suicide (have one do so on each side so both sides lose one ticket).

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Offline _Cloud

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« Reply #29 on: February 03, 2006, 07:58:53 PM »
Quote from: "s2i_Desolator"
Quake 4 would rock espcially if you use the Q4MAX mod. The maps you have in the rules are for Q4 too.


been there tried that for quake mods, i got no where with them.

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