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Author Topic: Team Fortress 2  (Read 5132 times)

Offline sully!

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Re: Team Fortress 2
« Reply #15 on: September 24, 2007, 06:39:33 PM »
Same boat here, but I do own HL2 and Ep. 1....  Also I'm not even sure my pc will run it decently enough to be playable.  I saw Sully's PC run it, and I am pretty sure his is much better than mine, but I could be wrong....Sully what are you running again?
I am running an Athlon64 3200+, 1GB of RAM, and a GeForce 6800 GT OC (256MB). It stutters a bit when the map first loads, but once everything is cached in the VRAM it's pretty damn smooth, so you shouldn't have anything to worry about with your system.
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Offline Mr.Tibbs

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Re: Team Fortress 2
« Reply #16 on: September 24, 2007, 06:52:42 PM »
Then my 7800gs should run this flawlessly.
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Offline llDayo

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Re: Team Fortress 2
« Reply #17 on: September 25, 2007, 07:50:42 AM »
I have a 3.46GHz Celeron, 2G RAM, and a GeForce 6800 GT. Setting are all set to max with 1024x768, AAx4 and AF on. Was running pretty smoothly but I'll probably notch them down a bit to get a smoother gameplay (although it may have been the server I was playing on making it jump from time to time).

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Offline The Shoctor

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Re: Team Fortress 2
« Reply #18 on: September 25, 2007, 07:55:38 AM »
Yeah, I have noticed that if the server lags in the slightest everyone appears jumpy... But if you walk around at look at things that are stationary it's not your video lagging.

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Offline llDayo

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Re: Team Fortress 2
« Reply #19 on: September 25, 2007, 12:17:10 PM »
ShadoHawk, is your server up constantly? If so, what's the IP/Name?

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Offline The Shoctor

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Re: Team Fortress 2
« Reply #20 on: September 25, 2007, 12:41:50 PM »
It's kinda running now @ shadohawk.is-a-geek.net
I think the firewall will let you in right now, I am not 100% certain. Also this is on my cable modem at home so depending on what I am doing it may not work so well.

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Offline llDayo

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Re: Team Fortress 2
« Reply #21 on: September 25, 2007, 04:30:54 PM »
Maybe if we get enough people from FITES playing this we could spring for a server? That'd be pretty cool!

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Offline Agent4054

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Re: Team Fortress 2
« Reply #22 on: September 25, 2007, 06:49:05 PM »
Sounds good to me. I already added shado's server to my favs.

Offline Agent4054

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Re: Team Fortress 2
« Reply #23 on: September 26, 2007, 10:49:07 AM »
I have a ventrilo server I'm using atm(sorry to all those TeamSpeak addicts) that I'm hosting on my machine. If any of you wish to use it. I'll be gone for an entire week starting this coming saturday ...means my pc will be down... but when I get back it should be up 24/7.

IP: 72.95.42.174
Port: 3784

17 user limit, highest quality codec.

Offline cuzzNkev

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Re: Team Fortress 2
« Reply #24 on: September 26, 2007, 11:56:14 AM »
TeamSpeak is better

Offline llDayo

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Re: Team Fortress 2
« Reply #25 on: September 26, 2007, 12:13:20 PM »
The game provides voice already.

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Offline Agent4054

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Re: Team Fortress 2
« Reply #26 on: September 26, 2007, 12:21:12 PM »
Yes it does, but it's allspeak.... kindof stupid if ya ask me.

Offline The Shoctor

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Re: Team Fortress 2
« Reply #27 on: September 26, 2007, 04:01:37 PM »
No just too many servers have alltalk on. (sv_alltalk 1) So you can't coordinate with your teammates. The ingame voice on most servers is just your team.

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Offline Agent4054

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Re: Team Fortress 2
« Reply #28 on: September 26, 2007, 04:13:05 PM »
Yeah I noticed the team voice chat only for the server we were playing on today. Was the first time I saw that

Offline Dwg115

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Re: Team Fortress 2
« Reply #29 on: September 29, 2007, 05:20:07 PM »
Vent used to have better clarity back a few years ago but I don't know if vent still has that advantage anymore.