Here's a few cool new things that I've heard about UT3 since E3 started:
- There will be 4 player co-op for the SP campaign
- There will be deployables, as well as deployable physics volumes. For example: a Slow volume that you could place over the flag in your base that will slow any object(including weapon projectiles) that passes through the volume. Makes players trying to grab the flag an easy target for snipers.
- The blood and gore from UT99 makes a comeback. Bodies sliced in half, location-specific gibbage, 3D rendered blood(Gears of War style), etc.
- Another comeback from UT99 is the impact hammer. You will be to "jump" with the chargeable primary fire(charge up, aim at ground, off you go). The secondary fire is an EMP burst for disabling vehicles.
- The biorifle now has the effect of disintegrating your opponents.
- The Darkwalker(those war of the world tripod-looking vehicles) may be considered a "super vehicle" but incentive for killing one(other than the obvious) just got a whole lot better. When one dies, it releases a timed powerup that makes the weapon you are currently holding on pickup a one-shot kill.
- Teleporters are now portals. You can see through to the other side. The transition is seemless. Portal mod anyone?
- Oh, and visuals that make Gears of War look ugly.









