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Author Topic: 160+ML 2009  (Read 13596 times)

Offline Mr.Tibbs

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Re: 160+ML 2009
« Reply #30 on: March 04, 2009, 03:49:33 PM »
To illustrate this, if we had reserved this exact same room in the summer during wedding season, we would've had to pay ~4 times what we did to have it now.

And we would be paying about 4 times as much to get a seat. Well it is good to hear that people can shell out a ton of money for a wedding in these bleak economic times.
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Offline Czar

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Re: 160+ML 2009
« Reply #31 on: March 04, 2009, 03:59:36 PM »
Well, they can book multiple wedding events over the same weekend and get mucho bucks each time.

Offline .:F3ar0n:.

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Re: 160+ML 2009
« Reply #32 on: March 04, 2009, 04:29:33 PM »
Nitro points out a few good ideas. Since I wasn't able to attend I, I didn't know exactly what happened with the network. However, do we (fites) use multiple file servers for redirects? Since your running multiple copies of the dedicated, doing multiple config setup's pointing to a dif redirect server would help network transfers between 170 ppl. I know ut2004 limits you to 10kbs using in game function unless u point it to an outside web source. Even if u increase client speed to 20,000. Think cod4 limits as well if I remember right. So that prob would help a ton in transferring maps or textures across network
« Last Edit: March 04, 2009, 04:39:48 PM by F3ar0n »

Offline Loqiel

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Re: 160+ML 2009
« Reply #33 on: March 04, 2009, 04:44:46 PM »
I personally can't fathom the theft of a cell phone in a place where everyone has their own goods sitting out, many of which are worth much more than a phone.  I would almost think it had to have been someone who wandered in unnoticed, like the wedding people wandering off with some of our samples from the table.  I did feel sorry for the guy, but in a dark room with a lot of people moving in and out, it'd be very easy to have it happen.  Just my logical two cents.
"A good plan violently executed now is better than a perfect plan executed sometime in the future." -Gen. George Patton

Offline ponybot 5000

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Re: 160+ML 2009
« Reply #34 on: March 06, 2009, 05:12:58 PM »
I have to say, I was so absolutely impressed with the LAN. This was my first FITES and both my girlfriend and I had a blast. Whether it was at one of the two bars attached to the hotel or staying up 'till 5 in the morning for the L4D competition. I met some awesome people and finally my clanmates (in person).

Everyone was absolutely awesome. Demon is now officially one of my favorite human beings now. Curse Desrever and I totally dorked out on musical gear. Petch further impressed me with his skill... I can't believe the man plays everything standard settings in CS and still kills me with such precision every-damn-time!

If there was one thing I could have changed about the whole thing... I would have to say I wouldn't have sat right beneath one of the AC vents. Freezing cold air pumped out right on the girlfriend and I's heads... We wore coats for much of the time we were in-doors.

Much love to all the FITES crew that made this happen. I can't wait for the next one.

Offline sully!

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Re: 160+ML 2009
« Reply #35 on: March 06, 2009, 08:17:11 PM »
If there was one thing I could have changed about the whole thing... I would have to say I wouldn't have sat right beneath one of the AC vents. Freezing cold air pumped out right on the girlfriend and I's heads... We wore coats for much of the time we were in-doors.
You must have been the only ones. It was roasting in 95% of that room, that's why we've been discussing amongst staff how to better spread out the AC so we don't have such stark contrasts between the arctic chill under the vents and the tropical heat wave everywhere else.
Please just walk away. I don't want to have to stand here and say something so awesome that I'll have to remember it the rest of the day. Thank you!

Offline Mr.Tibbs

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Re: 160+ML 2009
« Reply #36 on: March 06, 2009, 09:20:30 PM »
Maybe next lan you should have the a picture of where the AC vents are located in the room. lol
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Offline DerandinDermidian

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Re: 160+ML 2009
« Reply #37 on: March 07, 2009, 04:24:14 PM »
Once again I had a great time.  Always good to see people that I normally only get to see once or twice a year.  Althought it did get damn hot in there. 

I'm also really glad that DAMN mod was used.  COD4 without a tourney mod is too unbalanced when in terms of of weapon loadouts and perks.  DAMN mod gets rid of all the cheap tactic perks, red dot aiming, etc. and sets everyone on an even playing feild.  This then forces you to use actual skill and good teamwork to come out on top.  Which is what the tournament is all about.

Offline The Shoctor

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Re: 160+ML 2009
« Reply #38 on: March 07, 2009, 06:00:17 PM »
You just like saying DAMN.

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Offline .:F3ar0n:.

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Re: 160+ML 2009
« Reply #39 on: March 07, 2009, 06:44:49 PM »
Once again I had a great time.  Always good to see people that I normally only get to see once or twice a year.  Althought it did get damn hot in there. 

I'm also really glad that DAMN mod was used.  COD4 without a tourney mod is too unbalanced when in terms of of weapon loadouts and perks.  DAMN mod gets rid of all the cheap tactic perks, red dot aiming, etc. and sets everyone on an even playing feild.  This then forces you to use actual skill and good teamwork to come out on top.  Which is what the tournament is all about.

I understand the logic behind using the DAMN mod, however I feel that it truely hinders the unique multiplayer experience that Activision created at it's release. One could argue that cheap perks / layouts would give an unfair advantage to that particular player, however there are no limits or statutes in place to say that you yourself could also use that same layout as well. Since it's release in November of 2007,  I have felt that CoD4 in particular has had a unique game style which has made it more enjoyable in multiplayer gaming verses CS or UT. If Activision felt that the perk / weapon system were gamebreaking, they would of patched it out after release. For one to see a true measure of "skill", it would require the same weapon layout for all player on a linear playing field. This however, similar in my opinion to that of the DAMN mod, limits the overall enjoyment and "fun" that the game has to offer which is what I hope the tournament is about

Offline Dwg115

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Re: 160+ML 2009
« Reply #40 on: March 08, 2009, 01:06:01 PM »
Well i think we voted it out since we recieved so many complaints after the tourney. 

Offline decepticon

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Re: 160+ML 2009
« Reply #41 on: March 08, 2009, 02:05:33 PM »
We did?
That's Mr. Deception to you.

Offline MahoneyRed

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Re: 160+ML 2009
« Reply #42 on: March 08, 2009, 02:24:26 PM »
Alright, I finally got a chance to get on here and post my thoughts about the LAN.

It was awesome. I really don't have any complaints at all. It was great to see some fellow gamers face to face finally, and I had a blast all weekend long. The whole time was amazing, ran smooth, and had very few interruptions or road blocks. There were some people who went ape Crap and rage quit all over the place at the drop of a hat, but they were very few, and douche bags none the less. (BTW, did you know there is a rage quit achievement for the Pyro in TF2?)

I look forward to another great LAN again soon, and I hope you guys continue to experience continued growth.

Here's my two cents on the DAM mod for CoD4. If people could mod it the way they did by eliminating options, then why not mod it so all options are open irregardless of level. That way it's a level playing field with all perks open, all weapons open, and it stays true to CoD4.
Eventually something cool will go in here. It's a matter of time.

Offline Desolator

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Re: 160+ML 2009
« Reply #43 on: March 09, 2009, 06:58:40 PM »
Here are my big 3 complaints, too hot, network downtime, schedule. I know the first 2 have been mentioned a lot and may have been out of the staff's hands this time, but I can't stress them enough. The first 2 are absolute deal breakers if not resolved at the next one. Way too hot in the BYOC. Sucks for us humans and even worse for our computers. Major network problems at the beginning of the lan. Schedule needs some work. I don't think it's a good idea to schedule a big tourney within the first few hours of a lan. I don't think it's a good idea to start a tourney at 8a.

By the way, the wooden fixtures for the switches are a good idea to keep everyone's network cables from taking up half the table. However, the switch didn't have much room for ventilation. Maybe cut some more holes on the front and back of the wooden fixtures or something.  I think I could have cooked an egg on a switch by the end of the lan. ;)

Offline decepticon

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Re: 160+ML 2009
« Reply #44 on: March 10, 2009, 07:20:48 AM »
I believe the switches in question only had one fan hole for ventilation anyway.
That's Mr. Deception to you.