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Author Topic: Second Life  (Read 768 times)

Offline llDayo

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Second Life
« on: April 27, 2007, 02:18:32 PM »
Has anyone ever played this game? I downloaded it last night and played it for a little. It seems pretty cool but I barely saw anyone. I was stuck in some area called the Bear's Lodge, or something like that with many player owned buildings surrounding it. Now, I have no idea where to go or what to do. Since I'm just on the trial signup I don't have any money so I'm looking for freebie places to go to get a feel for the game. I was able to figure out how to make a crude cape that flows in the wind though while on tutorial island  :2thumbsup:   I'd say that's not a bad start for a beginner.

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Offline Czar

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Re: Second Life
« Reply #1 on: May 01, 2007, 04:01:38 PM »
You hadda program that cape right? I read about the game and something where anyone can program for it. What language does it use? .. I bet its not MOO ...which is a shame since everything in life should run on MOO code.


Offline llDayo

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Re: Second Life
« Reply #2 on: May 02, 2007, 10:11:23 AM »
You hadda program that cape right? I read about the game and something where anyone can program for it. What language does it use? .. I bet its not MOO ...which is a shame since everything in life should run on MOO code.

What is MOO?
The language that is used is a mix of Java script and C as far as I know. I didn't have to do any special programming for the cape. When you create an object you have different options of transforming it to what you want. I was able to create the cape based solely on those options. The only programming I did was to have the cape say "Up up and away!" when someone clicks on it, but it wasn't necessary. I've seen bicycles, jets, and cars that people have created but I'm at a loss as to how they did so at this point. I've only been able to play the game that one day so far as real life stuff has kept me busy since then but I want to jump back into it as soon as I get a chance to do some more exploring.

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Offline Czar

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Re: Second Life
« Reply #3 on: May 07, 2007, 10:41:12 AM »
To quote Wikipedia: A MOO (MUD object oriented) is a type of MUD and is a text-based online virtual reality system to which multiple users are connected at the same time.

The code used to construct the objects is very easy to follow (IMO of course)

Code: [Select]
player:tell("Good morning ", player.name, ".");
if (player.name == "Czar")
  player:tell("It's good to see you.");
else
  player:tell("..wait.. you're not Czar!");
endif