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Author Topic: Quake 4 1.2 Final  (Read 1145 times)

Offline _Cloud

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Quake 4 1.2 Final
« on: April 19, 2006, 10:25:09 PM »
We really mean it this time… The QUAKE 4 1.2 Point Release is now available. This update replaces the 1.1 patch released several weeks ago, and includes all of the changes outlined for that update, including: a fixed pure server system, a new AddonPak autodownloading system, voice chat in multiplayer, a forcemodel option, brightskins, smooth stairjumping, a one-minute warning for tournament matches, Hyper-Threading Technology and Dual Core support as well as a number of multiplayer specific fixes. For a complete list of changes, please see the ReadMe. The full 1.2 update will bring ANY previous version of the game completely up to date, and it includes the 4 new professionally made multiplayer maps as well as the QUAKEMAS multiplayer map pack.

We’ve also provided an incremental 1.1 to 1.2 update for anyone that had previously installed the 1.1 update – this is a smaller download but it will only operate if you’ve previously installed 1.1.

The 1.2 update does affect pure server and protocol consistency. Therefore, players who update to 1.2 from ANY previous version will only be able to play multiplayer against other 1.2 users, and save games and demos created on any previous versions of the game will not be compatible with the 1.2 update.


http://www.idsoftware.com/

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Offline _!Rathe!_

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Re: Quake 4 1.2 SDK
« Reply #1 on: April 20, 2006, 07:34:29 AM »
Quote from: "xCLouDx"
Therefore, players who update to 1.2 from ANY previous version will only be able to play multiplayer against other 1.2 users, and save games and demos created on any previous versions of the game will not be compatible with the 1.2 update.


So ID Software is essentially saying "No we won't upgrade your saved games, and you will have to replay the game to get back to where you were."  What a crock.  Other games will update saved games to the new version so you don't loose everything.  Why not this one???
Never, but never question the engineers judgement.

Offline Pride

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Quake 4 1.2 Final
« Reply #2 on: April 20, 2006, 09:37:50 AM »
Wow! That sucks!  Glad I don't play it!
Insert witty signature here...

Offline _Cloud

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Quake 4 1.2 Final
« Reply #3 on: April 20, 2006, 02:38:15 PM »
most play it for the multiplayer

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Offline Agent4054

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Quake 4 1.2 Final
« Reply #4 on: April 20, 2006, 02:41:48 PM »
the singleplayer for Q4 was suprisingly good.

Offline _Cloud

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Quake 4 1.2 Final
« Reply #5 on: April 21, 2006, 06:44:57 PM »
nvr touched it yet.

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Offline Judge

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Quake 4 1.2 Final
« Reply #6 on: April 25, 2006, 08:41:46 AM »
Gah, can't update to 1.2 until Q4max makes a new version that supports it. Rumors are 1.3 is going to have a lot of gameplay changes (for the better), but who knows.

Offline The Shoctor

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Quake 4 1.2 Final
« Reply #7 on: April 25, 2006, 09:47:41 AM »
I found it to be pretty blah. The multiplayer that is... I am upset that Q3F stopped where it did... I had a ton of fun with it. More so than WFA.

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Offline _Cloud

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Quake 4 1.2 Final
« Reply #8 on: April 25, 2006, 11:33:30 PM »
Quote from: "Judge"
Gah, can't update to 1.2 until Q4max makes a new version that supports it. Rumors are 1.3 is going to have a lot of gameplay changes (for the better), but who knows.


they alrdy did lol today

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