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Author Topic: Most. Important. Game. Release. Ever.  (Read 636 times)

Offline vincegun

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Most. Important. Game. Release. Ever.
« on: July 15, 2012, 01:10:23 PM »
"I have more than 20 friends EA!" --FITES.NET

Offline sully!

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Re: Most. Important. Game. Release. Ever.
« Reply #1 on: July 15, 2012, 05:05:31 PM »
*Until Half Life 3
Please just walk away. I don't want to have to stand here and say something so awesome that I'll have to remember it the rest of the day. Thank you!

Offline vincegun

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Re: Most. Important. Game. Release. Ever.
« Reply #2 on: July 16, 2012, 06:39:19 AM »
*imsorryhalfwhat?
"I have more than 20 friends EA!" --FITES.NET

Offline sully!

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Re: Most. Important. Game. Release. Ever.
« Reply #3 on: July 16, 2012, 09:25:38 AM »
LOL
Please just walk away. I don't want to have to stand here and say something so awesome that I'll have to remember it the rest of the day. Thank you!

Offline vincegun

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Re: Most. Important. Game. Release. Ever.
« Reply #4 on: April 18, 2013, 07:24:56 AM »
June 25th. READY YOUR ENGINES.
"I have more than 20 friends EA!" --FITES.NET

Offline Broken

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Re: Most. Important. Game. Release. Ever.
« Reply #5 on: April 18, 2013, 07:46:03 AM »
What happens when you find out it really is Ryan Reynolds?
A Serbian Film
"James Cameron doesn't do what James Cameron does for James Cameron. James Cameron does what James Cameron does because James Cameron is... James Cameron."
What if bodies just had random errors like computers do?
You go to receive your Starbucks coffee and accidentally punch the Barista in the face then Crap on the floor.
What kind of Fudgeing computer errors are you getting?

Offline vincegun

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Re: Most. Important. Game. Release. Ever.
« Reply #6 on: April 18, 2013, 09:40:57 AM »
I think the voice actor in this one is the guy who did DP in the hulk vs. movies and in MvC3.

On the note of RR and the DP movie, he came out and said:

 "I love Deadpool and there is a script that’s in development. But it’s so, so far into the R-rated zone… it’s a nearly NC-17 world and I just don’t know if the studio would ever risk their reputation doing it. We’ve been developing it and we would never wanna do it unless you could it that R-rated way, so…"

"[The Deadpool script has] got a similar tone [to Zombieland], almost. They wrote it and they developed it as well and, you know, it’s sitting there. You could do it for a pittance compared to the modern sort of epic scale superhero movies, but it’s about a guy who knows he’s in a movie and knows he’s in a comic book who is deeply mentally disturbed and hyper violent. And that’s tough to get by a studio."
"I have more than 20 friends EA!" --FITES.NET

Offline Broken

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Re: Most. Important. Game. Release. Ever.
« Reply #7 on: April 18, 2013, 11:35:34 AM »
... is deeply mentally disturbed and hyper violent. And that’s tough to get by a studio."

I like this part.
A Serbian Film
"James Cameron doesn't do what James Cameron does for James Cameron. James Cameron does what James Cameron does because James Cameron is... James Cameron."
What if bodies just had random errors like computers do?
You go to receive your Starbucks coffee and accidentally punch the Barista in the face then Crap on the floor.
What kind of Fudgeing computer errors are you getting?

Offline Curse_desreveR

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Re: Most. Important. Game. Release. Ever.
« Reply #8 on: April 19, 2013, 11:55:19 AM »
Nolan North