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Author Topic: Get in the BF:Bad co2 beta with Steam!  (Read 12229 times)

Offline vincegun

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Re: Get in the BF:Bad co2 beta with Steam!
« Reply #120 on: February 15, 2010, 07:53:38 PM »
Dude's a freaking monster.
"I have more than 20 friends EA!" --FITES.NET

Offline Broken

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Re: Get in the BF:Bad co2 beta with Steam!
« Reply #121 on: February 16, 2010, 01:57:02 PM »
Whoa. The machine gun perk for the UAV is really cool!

I read about it. Isnt that only out on the 360? Thought the pc based beta it requires like 40 million points, which no one should have.
A Serbian Film
"James Cameron doesn't do what James Cameron does for James Cameron. James Cameron does what James Cameron does because James Cameron is... James Cameron."
What if bodies just had random errors like computers do?
You go to receive your Starbucks coffee and accidentally punch the Barista in the face then Crap on the floor.
What kind of Fudgeing computer errors are you getting?

Offline Agent4054

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Re: Get in the BF:Bad co2 beta with Steam!
« Reply #122 on: February 16, 2010, 02:14:51 PM »
Dunno. I just saw it in a video. Probably was the 360, it just didn't say which version the video was of.

Offline Agent4054

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Re: Get in the BF:Bad co2 beta with Steam!
« Reply #123 on: February 17, 2010, 08:47:14 AM »

Offline decepticon

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Re: Get in the BF:Bad co2 beta with Steam!
« Reply #124 on: February 17, 2010, 09:12:27 AM »
Not only does spotting inform your teammates....if they kill the person or vehicle you spotted, you get points!  While in the helicopter as the copilot, I was spotting left and right spamming the Crap out of the Q button and I got at the very least 500 extra points from my teammates taking care of the enemies I spotted.

So in this game....More QQ less pew pew.  Well, more QQ and more pew pew.
That's Mr. Deception to you.

Offline Mr.Tibbs

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Re: Get in the BF:Bad co2 beta with Steam!
« Reply #125 on: February 17, 2010, 09:42:08 AM »
More QQ less pew pew.

It makes more sense for the recon class. You can see far better then most. With mortar and 12x scope you can see all.
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Offline Agent4054

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Re: Get in the BF:Bad co2 beta with Steam!
« Reply #126 on: February 17, 2010, 11:48:12 AM »
Actually it makes more sense for other classes to spot so the snipers can take them out. Snipers can't see around walls.

Offline Mr.Tibbs

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Re: Get in the BF:Bad co2 beta with Steam!
« Reply #127 on: February 17, 2010, 12:37:18 PM »
Snipers can't see around walls.

No argument there. Does BC2 have lean keys? I don't think you can lean. Having to move out away from the wall leaves you somewhat exposed.
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Offline decepticon

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Re: Get in the BF:Bad co2 beta with Steam!
« Reply #128 on: February 17, 2010, 01:30:51 PM »
Snipers can't see around walls.

No argument there. Does BC2 have lean keys? I don't think you can lean. Having to move out away from the wall leaves you somewhat exposed.

[facepalm]
That's Mr. Deception to you.

Offline Agent4054

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Re: Get in the BF:Bad co2 beta with Steam!
« Reply #129 on: February 17, 2010, 01:45:26 PM »
Having to move out away from the wall leaves you somewhat exposed.

No more exposed than hiding behind the wall itself. Remember? You can DESTROY WALLS!

Offline Agent4054

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Re: Get in the BF:Bad co2 beta with Steam!
« Reply #130 on: February 18, 2010, 08:54:49 AM »
Today's patch details:


This update is about performance and stability again. We are not doing any changes to the game's datafiles.

Reduced input "lag"
On machines where the CPU would out-run the GPU, sometimes the GPU would queue up several frames' worth of rendering commands.
This could lead to the game having a high framerate, but input still feeling very sluggish.

Now there's a limiter on how many frames the CPU is allowed to be "ahead" of the GPU.
Control this setting via Settings.ini. Default setting: RenderAheadLimit=2

Performance optimizations with biggest improvements on dual-core machines

Fixed black "masks"
The soot on buildings with holes in them had a bugged renderpath. We switched that over to a more well-tested renderpath.

Improved hit-detection
We've gone through the hit detection logic, and client+server will now give more consistent results.

Fix for some "rubberbanding" issues
C4 should stay attached to vehicles and not rubberband around

Reduced spikes/dips in framerate

Various fixes for alt+tab related CTD on Dx9

More fixes for random CTD on Dx9

Fix for crash when you're in a vehicle that gets destroyed
There was a race condition in the code;
System 1 thought "oh hey, you're leaving vehicle X"
System 2 thought "the vehicle got destroyed, let's remove it"

If system 2 ran before system 1, chaos would ensue.
This was actually fixed in the retail version since a month, but it was only when we got detailed crash reports from the community that we understood *why* the Beta was crashing.

Likely bugs in this build
I wouldn't be surprised if it (still) has trouble remembering your settings between rounds. It would be nice to have that fixed too, but it's better to get a patch out now, and look at the settings issues afterward.

-Mikael Kalms

Offline Broken

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Re: Get in the BF:Bad co2 beta with Steam!
« Reply #131 on: February 18, 2010, 09:56:33 AM »
There is no leaning... i am still bummed about no prone, but it does cut down on the bunny hopping/flopping from the old days.

A Serbian Film
"James Cameron doesn't do what James Cameron does for James Cameron. James Cameron does what James Cameron does because James Cameron is... James Cameron."
What if bodies just had random errors like computers do?
You go to receive your Starbucks coffee and accidentally punch the Barista in the face then Crap on the floor.
What kind of Fudgeing computer errors are you getting?

Offline Agent4054

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Re: Get in the BF:Bad co2 beta with Steam!
« Reply #132 on: February 19, 2010, 07:34:19 AM »
Nice big post about the graphics for the PC version: http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2010/02/19/bad-company-2-pc-graphics-details.aspx

"Another much requested topic is to have a customizable FOV. This is not implemented in the PC Beta, but we are adding a customizable FOV for a future retail patch"

thank god!
« Last Edit: February 19, 2010, 07:42:11 AM by Agent4054 »

Offline Agent4054

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Re: Get in the BF:Bad co2 beta with Steam!
« Reply #133 on: February 21, 2010, 06:18:22 PM »
Looks like there's some free DLC that will be available at launch, in the form of new multiplayer maps: http://multiplayerblog.mtv.com/2010/02/16/battlefield-bad-company-2-features-mass-effect-2-style-dlc-access-code-in-game-store/

Offline Agent4054

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Re: Get in the BF:Bad co2 beta with Steam!
« Reply #134 on: February 21, 2010, 06:47:00 PM »
Also: http://aperturegames.com/listnews.php?story=bad-company-2-confirms-no-mod-support--more-pc-details

"Senior Producer, Patrick Bach confirms that as expected Bad Company 2 won’t contain any LAN functionality, however he announces that the studio may consider adding it at a later date."

Here's hoping!



Ok, I think that's all of the new news I've found today.