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Author Topic: Duke Nukem should have kept chewing gum.....  (Read 1412 times)

Offline decepticon

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Duke Nukem should have kept chewing gum.....
« on: June 11, 2011, 04:57:52 AM »
...because this game does NOT kick ass.


Well, I played it for about 3 hours last night and I must say, if this wasn't Duke Nukem....it should be nuked.  The ONLY thing this game has going for it is a bit of nostalgia and Duke humor.  The graphics are incredibly bland for a modern game let alone a modern game 12+ years in the making.  And I had every graphical setting maxed out at full 1080p resolution.  Even with FSAA (with the only options being FSAA and FXAA) it seemed like it didn't help with the jaggies. I was expecting soooo much more from this game.

The feel of the controls seem....stiff.  It just feels like you are sliding along in the levels.  No immersion whatsoever.  All the same gimmicks are there, pissing in the toilet, turning water on and off, playing with the pool table and Duke's pinball machine....and that's about it. 

I think the mild nostalgia and same old same old gimmicks and humor are all this game has going for it.

Granted, I could not test multiplayer for obvious reasons, but I am willing to bet it's just as bad as single player.

Apparently, it didn't get good reviews from other game news sources either:

Quote
Joystiq (2/5)

I can really only recommend this as a rental to those of you who, like me, are determined to see this thing through to the bitter end. For everyone else, allow me to borrow Duke's trademark line which he, in turn, borrowed from a fellow 1990s artistic endeavor, Army of Darkness: "Don't come get some."

The Guardian (2/5)

A mark for nostalgia then – it's the Duke, after all – and one for the game. If this was 15 years in the making, it makes you wonder what they did for the other 14 years and 10 months.

AusGamers (5 out of 10)

Alas, what many had hoped would be a glorious trip down memory lane, is a muddled affair that lacks spit and polish across the board. Hail to the king, baby? No. Sadly, it’s more akin to, ‘Fail to the king, baby.’

Videogamer Zone (German) (77/100)

Duke Nukem is a relic of bygone days when action was simple. No one knew who Michael Bay and Jean Claude van Damme was for demanding entertainment. And Forever is like a 80's action film: an outrageous story, half-naked women, flat characters and a coated central character that could hardly be cool.

PC Gamer (80-percent)

Don’t expect a miracle. Duke is still the hero we love, but struggles to keep up with modern times. Crude humor and classic weaponry keep him in the game.
« Last Edit: June 11, 2011, 05:19:14 AM by decepticon »
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Offline Agent4054

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Re: Duke Nukem should have kept chewing gum.....
« Reply #1 on: June 11, 2011, 06:41:52 AM »
Yeah, that's about on par with everything else I've heard about it.

Offline vincegun

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Re: Duke Nukem should have kept chewing gum.....
« Reply #2 on: June 11, 2011, 06:49:58 AM »
I played the demo. I enjoyed it, if not just for what it was. I wasn't expecting anything spectacular... just a game. Nothing more, and I wasn't disappointed.
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Offline Dwg115

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Re: Duke Nukem should have kept chewing gum.....
« Reply #3 on: June 11, 2011, 07:43:07 AM »
what a let down.  Im glad i didnt preorder that one.

Offline zx2slow

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Re: Duke Nukem should have kept chewing gum.....
« Reply #4 on: June 11, 2011, 08:55:09 AM »
But are there LAN servers?
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Offline Dwg115

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Re: Duke Nukem should have kept chewing gum.....
« Reply #5 on: June 11, 2011, 09:52:03 AM »
But are there LAN servers?
I think read somewhere that there are gonna be some dedicated servers or something like that.  But, if the game sucks who cares?  I guess thats the new trend.  If the game sucks they give us lan server support. 

Offline vincegun

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Re: Duke Nukem should have kept chewing gum.....
« Reply #6 on: June 11, 2011, 10:54:45 AM »
I don't think it sucks, so much as it just ends the story that we've all been wanting to see the end of. Now we can move on with our lives.
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Offline decepticon

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Re: Duke Nukem should have kept chewing gum.....
« Reply #7 on: June 11, 2011, 04:03:29 PM »
I don't think it sucks, so much as it just ends the story that we've all been wanting to see the end of. Now we can move on with our lives.

I moved on with my life 12 years ago.
That's Mr. Deception to you.

Offline vincegun

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Re: Duke Nukem should have kept chewing gum.....
« Reply #8 on: June 11, 2011, 04:55:04 PM »
still an enjoyable game!
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Offline gri3v

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Re: Duke Nukem should have kept chewing gum.....
« Reply #9 on: June 15, 2011, 11:41:34 AM »
Can't say that I'm surprised with the game falling flat on it's face with everything that has gone on with it.  I'm glad it FINALLY got released, but I have a feeling it just got pushed out the door for these last phases of development just to get it over with.  I have fond memories of Duke Nukem 3D and loved playing that in its prime, but this just doesn't capture the same feeling anymore, nor did I think it would. 

I honestly think they should have just cancelled this project many years ago, but it became this huge obligation to get it released, even if its terrible, and it became a huge joke along the way for all those years.  Duke Nukem had its hay day...many years ago....time to move on.  Should have gone out on a high note on Duke Nukem 3D, and not have even bothered with this garbage.
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Re: Duke Nukem should have kept chewing gum.....
« Reply #10 on: June 15, 2011, 02:40:35 PM »
But are there LAN servers?
I think read somewhere that there are gonna be some dedicated servers or something like that.  But, if the game sucks who cares?  I guess thats the new trend.  If the game sucks they give us lan server support. 

Hence dedicated servers on Homefront and your mom!
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