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Author Topic: Crysis 2  (Read 826 times)

Offline vincegun

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Crysis 2
« on: June 27, 2011, 03:21:34 PM »
So Crysis 2 just got some major visual upgrades. It now has DX11 support and optional high-rez textures for both DX9 and 11. However, you'll need the 1.9 (latest as of this post) patch before you install the upgrades. You'll also need a 64bit system and a gpu with at least 768megs of memory to use the high-rez pack.

The following features will become available with the optional DX11 package installed:

- Tessellation + Displacement Mapping
- High Quality HDR Motion Blur
- Realistic Shadows with Variable Penumbra
- Sprite Based Bokeh Depth of Field
- Parallax Occlusion Mapping
- Particles Motion Blur, Shadows and Art Updates
- Water Rendering improvements and using Tessellation + Displacement Mapping
- Realtime Local Reflections (DX9)
- Contact Shadows (DX9)
- Improved Tone Mapping (DX9)

The 1.9 patch is 134 megs big. It's supposed to automatically download when you launch the game, but I used the Crysis 2 launcher (Crysis 2->bin32->Crysis2Launcher.exe) and then copied it from the temp directory before it installed. Said directory on a win7 64 install is c:->ProgramData->EA Core->cache->first directory available. Unfortunately, after the patch installs it deletes everything in the cache folder, hence the copying it before I let it install.

Following that, the DX11 patch is 545megs big and the high-rez pack is 1.7gigs big. Figured I'd put this up since it's actually supposed to make the game look really good now. Download links are at http://www.mycrysis.com/dx11 and there are also pictures of DX11 effects turned on and off. Quite pretty, I might add.
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