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LAN Party Forums => FITES News => Started by: kona on October 06, 2007, 07:11:21 AM
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IGN preview Gears of War for the personal computer.
When we first saw Gears of War a little over two years ago, the game was running on the PC, so it's no surprise that Epic is finally bringing their console hit to the PC market. The Xbox 360 phenomenon will finally be released for the PC on November 6. We just got back from a visit to Epic's North Carolina studios where we had a chance to talk with lead designer Cliff Bleszinski and producer Rod Fergusson. Better still, we actually had the chance to play through the new content and check out the new controls and visuals.
Far from being a straight port of the Xbox 360 game, the PC version of Gears of War will feature loads of new exclusive content including five new single player chapters, three new multiplayer levels, a new game type, and the full-featured Unreal Editor. New tweaks for the PC controls and all the recent updates to Unreal Engine 3 will also be making their way into the new version of the game. When you consider that the PC version also includes all the downloadable content released so far for the 360, it's easy to see why we're so excited for this one to come out.
Epic don't want to make Gears of War another run-and-gun PC shooter, so they've tweaked the controls a bit from the console version. Gamers who have already played the game on the 360 know that shooting from the hip profits little, so you'll want to rely on aimed shots to have any hope of hitting anything more than a few feet away. But to compensate for the greater finesse the mouse offers, the developers have increased the recoil of the weapons in the game. Moreover, the aiming reticle for the sniper rifle will twitch a lot if the sniper is under fire.
LINK (http://pc.ign.com/articles/824/824946p1.html)