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Author Topic: FITES 2018 LAN Feedback  (Read 983 times)

Offline h4gg4rd

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FITES 2018 LAN Feedback
« on: March 13, 2018, 10:50:31 PM »
I hope everyone had an amazing time at the LAN! Now that it's back to the work week for most of us, have you been day dreaming about some things at the LAN that you would like to give feedback on? Maybe something that you felt was missing? Maybe something that stuck in your mind you really enjoyed? Or maybe just suggestions for next year? We want to hear it!

Again, thank you all for coming and without you there wouldn't be the epic atmosphere at FITES!

"cover me I'm bout to get my bazooka"

- c-note

Offline gri3v

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Re: FITES 2018 LAN Feedback
« Reply #1 on: March 17, 2018, 01:02:01 PM »
Thanks for throwing this post up h4gg4rd.  This was my 9th consecutive year of going to FITES and each year my group has a blast.  The staff, chill atmosphere, fun competition in tournaments and catching up with friends is the reason that myself and several others keep coming back each year.  I'm already looking forward to next year's event which will be my 10th year of attending :)

That said, I'll be happy to provide some feedback which hopefully won't be taken the wrong way, I just want the event to be as smooth and as fun as possible.

After talking with my group, it seems like we all feel that for that last few years the delays with the CS GO tournament seem to have a trickle down affect to any other tournaments happening near the same time.  I know that tournies in general can run late, start early, etc. things happen and I get that.  CS GO seems to be its own seperate category though.

In 2016, my team for the Rocket League tournament had to wait 4+ hours for a CS GO match(es?) to finish since they were also playing in the same tournament as we were.  Last year at the Gettysburg venue I didn't hear of any issues, but this past weekend it seemed like the Overwatch tournament (happened after CS GO) was affected as there were several folks also playing in the CS GO tourny and due to how late it ran I think they just dropped out because they probably didn't feel like doing another tournament right after, and I understand that.  I believe the Overwatch tournament ended before CS GO but it started several hours after CS GO.

I have been following professional CS since 1.6, so I can certainly understand how long tournaments can take, especially if its double elimination, and if then it goes into OT (multiple OTs), etc.  You could really draw it out all weekend if you wanted to, but my suggestion would be to either have CS on Friday night, or to have it as the last tournament on Saturday night, to try and minimize the effect it will have on the other tournaments.  In the past CS has typically been the first tournament on Sat morning, but that meant it went until 4 or 5 PM (which is what happened in 2016).

I would be curious to hear from Ballistics and from the other folks at Club Conflict to get their thoughts on what could be done to minimize delays with CS GO.  I understand that the participants of the tourney also needed to sign up on the Club Conflict website and download/install some software, so maybe an announcement could have been made in advance to get at least some folks to do that ahead of time to save a bit of time?  Maybe the format of the tournament could be single elimination rather than double and it could be best of 3?  I personally feel like that would take a bit less time.

I'm really not trying to call anyone out, just wondering if any improvements could be made going forward.

I'm looking forward to the next event.  Thanks for taking the time to read this and see you all next year!

Also, I'm glad to see FITES game nights are making a comeback!  Might have to join you guys tonight for some BF4 :)

-gri3v
« Last Edit: March 17, 2018, 01:09:48 PM by gri3v »
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Offline h4gg4rd

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Re: FITES 2018 LAN Feedback
« Reply #2 on: March 17, 2018, 01:53:27 PM »
Thanks for the feedback gri3v and glad you all had a great time! FITES really enjoys having you guys there! I agree with the CSGO tourneys taking up the bulk of the time for sure. One thing that I see that can be instantly changed is changing the tourneys from double elimination to single elimination. I can see making the final best of 3, but otherwise if you lose you're out. I feel that it would give teams that are not only participating in CSGO, but other later tourneys like Overwatch for example time to practice before. I know Overwatch was kind of, sort of shunned this year because the CSGO tourney ran late and some players honestly weren't into a back-to-back tourney because of time, myself included. So yes, working with Ballistics and Club Conflict is definitely in order. I do not want to see CSGO tourneys dissolved by any means, but we also need to cater to other games that are picking up momentum in the scene and minimize delays. Again, awesome input man!

"cover me I'm bout to get my bazooka"

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Offline Ballistics

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Re: FITES 2018 LAN Feedback
« Reply #3 on: March 17, 2018, 07:24:46 PM »
Thanks for the input Gr13v.  We are all for adjusting the time of the CS tournaments to allow not delaying other tournaments.  I myself was a bit surprised by our time slot (in the past we started way earlier).  Single-Elimination would be the most effective way of speeding up the CS:GO tournament.  We had fun.  Thanks for having us. 

Offline [TBK]Yeticorn

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Re: FITES 2018 LAN Feedback
« Reply #4 on: March 20, 2018, 04:09:02 PM »
Appreciate the opportunity for feedback. I've been coming to fites for over 10 years now and have seen many games and tournaments come and go. I would echo the sentiments already touched on by gri3v.

I enjoy CS just as much as the next person, but in its current format and/or timeslot it simply takes too much time. I'm not sure if it's the need of an external client, the format of the tournament itself, or where it happens to have been placed the past couple years, but the CS tournament in particular these past couple years has stuck out as a problem area as far as "flow of the LAN" is concerned.

I would also add that there are tournaments that are quite quick in their current format (notably Rocket League) and should have their format adjusted to further fill out a time slot. In that regard I would personally like to see double elimination, which has been done in the past with no impact on other events that ran in opposing time slots.

Already looking forward to next year.

-Yeticorn

Offline h4gg4rd

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Re: FITES 2018 LAN Feedback
« Reply #5 on: March 21, 2018, 12:07:01 PM »
Thank you for the feedback Yeti! We enjoy having you for this past decade and look forward to having you at future LANS!  I agree with the idea of the Rocket League double elimination. You're right a 5 minute Rocket League match goes by smooth and quick. Maybe teams that are already double eliminated could participate in a random mutation tournament. Ultimately, yes I agree with CSGO taking up a lot of the time due to rounds being maybe a minute up to the entire duration and games lasting 45 minutes to an hour. I do like CSGO and, like I said, I do not want to see it dissolved by any means. I just think the days where there were 2 or 3 main games are over. There are such a variety of AAA titles now that we are an all around LAN that loves to cater to everyone, but cut nobody short. The tourney flow will be much improved, thanks for everyone's feedback thus far!

"cover me I'm bout to get my bazooka"

- c-note